Alpha Dragon
Devlog
- June 11, 2026 by SoapSpangledGames#alphabet, #oculus, #oculus quest, #quest, #meta quest 3, #meta quest 2, #quest 2, #desktop, #linux, #windowsI've stopped tagging these posts as porting efforts, since everything important has already been converting to Godot 4. I am now adding improvements over the original Alpha Dragon. Not everything has... Continue reading

- June 06, 2026 by SoapSpangledGames#alphabet, #oculus, #oculus quest, #quest, #meta quest 3, #quest 3, #desktop, #linux, #windowsPorting to Godot 4 continues, and is about halfway done. At the time of my last devlog, I hadn't yet re-implemented the guided sequencing through the currently selected letter set. For example, if the... Continue reading

- June 01, 2026 by SoapSpangledGames#alphabet, #oculus, #oculus quest, #quest, #meta quest 3, #quest3, #desktop, #linux, #windowsPorting quickly turned into a rewrite. This happened for a number of reasons, not the least of which is that Godot 4 has gained lots of new features over Godot 3. I'm using what is a small subset of t... Continue reading